While 1R is an efficient cost for a scalable power boost, the Equip cost is not cheap, and the power boost actively gets worse as the game goes on and as more opponents are removed — something Voltron and Equipment strategies tend to have to resort to by sequentially removing opponents. The italians wanting to ban the germans are dumb, because if the germans pay for their stay and follow the rules like everyone else, they have the right to be in the beach. Wow, is this card cool. I am trying to get all the white draw and value cards I can though, namely [[Mesa Enchantress]] and [[Monastery Mentor]] (because I'll be dropping a bunch of non-creatures like auras and artifacts). While simple in design, the execution will likely be effective, with each successive land inching you towards another big threat, granting you tokens, growing your creatures with +1+1 counters, and drawing you cards. The italians asking themselves "why are the germans here?" they would be dumb as hell. Budget Magic. I like the commander, he is pretty risky though. The Commander series is a line of products conceived for the Commander format. no one should buy them. Additional staples like Kodama’s Reach, alongside neat cards like the enigmatic Meloku the Clouded Mirror, also play into the deck’s Landfall and big-creature sub-themes. Sea creatures may not be the most popular theme, but that doesn’t take away from people’s fun experience with them or their potency in a game for that matter. The ‘cost’ of returning a land is hardly a cost at all: there’s a reason that Mina and Denn, Wildborn (10,488 decks), Storm Cauldron (1,413 decks), Trade Routes (1,911 decks), and Ghost Town (1,863 decks) all see play in over 1,400 decks each. You were chosen by a pathetic little man who can't seem to grow a full mustache". They are worth it imo especially for staples like [[Sigardas Aid]]. Ramunap Excavator hasn’t seen a reprint since — well, ever. Danitha Capashen - (G) (SF) (txt) (ER)Mesa Enchantress - (G) (SF) (txt) (ER)Monastery Mentor - (G) (SF) (txt) (ER)[[cardname]] or [[cardname|SET]] to call, Wyleth, Soul of Steel - (G) (SF) (txt) (ER)Akiri, Fearless Voyager - (G) (SF) (txt) (ER)Tatyova, Benthic Druid - (G) (SF) (txt) (ER)Exploration - (G) (SF) (txt) (ER)Aesi, Tyrant of Gyre Strait - (G) (SF) (txt) (ER)[[cardname]] or [[cardname|SET]] to call. Verhey wrapped up the video and the end of the Commander Legends preview run by noting Good Morning Magic will be going back to three episodes per week, starting Monday. While you're probably right from a maximum value perspective, I will keep on praising more options for repeatable, non-discard card draw in Boros. Additionally, Sigarda’s Aid is a welcome card to any Equipment or Aura strategy, coming in at a low cost in colors that tend to need it, shirking additional costs, and allowing for instant-speed levels of play. (if RW was the new battlebond land? Just disappointed this is the fourth time this year we had a potential for a new Kiora and we didn't get her...come on, she should've been the Commander of this deck, the flavor is so perfect for her, sea monsters and land...uh...that's basically Master of the Depths' 1st and 3rd powers. (Thinking mostly of Blue/White and Red/Green). In a four-player game, Akiri can draw you a maximum of three cards, and that’s if you attack all three opponents with Equipped creatures, whereas Wyleth can you draw you the same if you attack only one opponent with the same number of Equipment, and more for each Equipment or Aura after that. We have Arm for Battle, a Boros deck centered around Equipment and Auras, and Reap the Tides, a Simic deck themed around big creatures. make a legitimate question, the answer is because the beach is beautiful, no matter the country you came from. While Boros does continue to lean into its combat roots, I think WotC has done interesting work in expanding the color combination’s potential for staying power and card advantage. The first allows us to return a land to our hand at instant speed to give our big cephalopod hexproof and untap it. As if the deluge of some 70 new legendary creatures, 9-drop mythics, and an overall 130% increase in possible Commander options to chose from accompanying the release of Commander Legends wasn't enough, we are also getting two preconstructed decks (precons) with the set's release. Nezahal, Primal Tide also hasn’t seen a reprint since its debut. We were chosen by God. Finally, many have championed Sram, Senior Edificer as their mono-white cantripping cavalier for some time, and his reprint is a delightful one as his price had been steadily climbing up. Building FNM-worthy decks without breaking the bank. I'm not wild about these and I think they're less good (from what I've seen) than the ZEN precons but, honestly, as someone who is feeling serious wallet strain from my Magic habit, I'm kind of glad that there aren't any Fierce Guardianships/Dockside Extortionists in these decks. Cards like Conqueror’s Flail and Grand Abolisher will be key to keeping Wyleth safe so that you can move to combat and start drawing cards. Looks like it wants to be a sunforger deck and an equipment deck at the same time. Sullivan’s Satchel: Decipher TCGs, James Harden, And The Four-Of Rule. Each Commander Legends Booster Box contains exactly 24 packs. Want to be more resilient and reactive? The themes are based off common archetypes and strategies newer players can easily grasp, like red/white auras and Equipment, along with blue/green ramp and card draw. Gavin Verhey used today’s episode of Good Morning Magic to explain how the Commander Legends preconstructed decks came to be. Think beyond Aetherworks Marvel. When I first saw the Commander Legends Precons, I was a bit disappointed in their power level compared to the ZNR Precons: it seems that the decks are very land heavy (fine for the simic deck, not so much for the Boros), and they definitely look like they won't perform as well. Frankly, the untap just puts it over the top, as now your opponents always have to consider whether your tapped squid that just smacked them last turn is going to suddenly become a viable blocker for the ‘cost’ of bouncing a land to start the Landfall shenaniganry all over again next turn. Why does he see Uro and Balustrade Spy saying goodbye? Or maybe ‘more smash = more cash’? Click to share on Twitter (Opens in new window), Click to share on Facebook (Opens in new window), According to the lead designer for the set, Gavin Verhey, Like Kevin Costner’s deep-dive into the mile-high city of submerged Denver, CO, that currently sits as the third-most popular commander from the set. Ryperior74, the bit (of mine) that you quoted literally said that they were replacing the planeswalker decks.