The "Cutting-edge mech combat" is almost non-existent; there are only 8 "fights" in the entire game which are short, shallow and unsatisfying. The first and most common requires you to select one of three possible responses; pick the best one and you’ll charm the ladies – pick the worst and you’ll turn them off. Reviewed in the United States on May 2, 2010. The social interaction portions are long, excruciatingly boring and stupid, as well as having almost no logic to what choices are "correct." Prime members enjoy FREE Delivery and exclusive access to music, movies, TV shows, original audio series, and Kindle books. Disabling it will result in some disabled or missing features. Top subscription boxes – right to your door, See all details for Sakura Wars: So Long, My Love, © 1996-2020, Amazon.com, Inc. or its affiliates. As it goes, your uncle is the main protagonist of the original Sakura Taisen series. Also, there's English and Japanese audio tracks. I have played Sakura Taisen 1-4 on the Dreamcast, but didn't play part 5 when released since I didn't own a modded PS2. When the battle ends, you’ll be sent right back into chatterbox mode, where the characters talk about nothing and expect the player to participate with the hope of earning the affection of a lovely anime lady. Sexual Themes, Language, Fantasy Violence, The Best Black Friday Sales and Deals from Amazon, Best Buy, and Dell (Updated), Spider-Man: Miles Morales Names a Street After Chadwick Boseman, Updated: The Best Black Friday Sales and Deals from Amazon, Best Buy, Walmart, Saved by the Bell Reboot: Spoiler-Free Review, Animal Crossing: New Horizons Winter Update Brings Turkey Day and Toy Day, PlayStation Plus Games for December 2020 Announced. Sakura Wars: So Long, My Love could have been that game. For Sakura Wars: So Long, My Love on the PlayStation 2, GameFAQs has 7 guides and walkthroughs, 98 cheat codes and secrets, 6 reviews, 17 critic reviews, and 3 save games. The series has spawned a plethora of sequels, side stories, novels, anime adaptations, and even live stage shows. The voice-overs are as bad as what the characters are saying; if you can think of the worst anime you have ever watched, Sakura Wars is probably worse. In fact, it had the potential be more than filler; it had a real shot at creating a new kind of strategic entertainment. Summary: Sakura Wars: So Long, My Love combines the epic battles of an RPG with the character interaction and development of a sim game in the free-roaming environment of 1920s New York City. This page works best with JavaScript. It might actually make you want to endure the never-ending story just to experience the battles. If you’ve ever played through the awful portions of a game just to get to the good stuff, then you know exactly what to expect from Sakura Wars. At this time, you will be engaged in battles that are deep, compelling, and challenging. Sakura Wars: So Long, My Love review One for lovers of '20s New York, Mechs, and Broadway musicals By Nick_Ellis 24 March 2010 Comments Sakura Wars is overwhelmingly popular in Japan. In fact, it had the potential be more than filler; it had a real shot at creating a new kind of strategic entertainment. Player Reviews. The Pikmins and Advance Wars of the world only come around every five or 10 years. That shot is seriously damaged – though not completely ruined – by the game Sakura Wars wants to be versus the game it should be. But those battles only make up a very small portion of the game. I lost count) of ludicrous dialogue before the first battle is even introduced. You can’t, however. ), all designed to impress the ladies. It’s that silly development desire that will kill the experience for most players, because the part they’re going to enjoy the most is the part they’re going to experience the least. The battle are few and far between and there's lots and lots of dialogue. Another involves pushing the analog sticks in various directions (quarter-circles, half-circles, full circles, up/down, etc. After all, Sakura Wars physically forces the player to endure several minutes (20? But it is insanely addictive. It wants to tell a story fit for a romantic comedy: lots of girls, one heroic guy, and the added ability to persuade the lovely ladies in that guy’s direction. First released in Japan on July 7, 2005 on the Playstation 2; it was the first game in the series to be released in North America. Almost 14 years after Sakura Taisen was released on the Sega Saturn, the beloved Japanese series finally makes it stateside with Sakura Wars: So Long, My Love. However, there is great concern players may never get to that point. May 14, 2010 7:11pm. The bar is divided into chunks; attack once or walk a few feet in any direction and one chunk will be eliminated. Will they be prepared for the rest? For many, that will be one hour too long, regardless of the rewards at stake.